domingo, 26 de marzo de 2017

GAME DESIGN ENGINES


Construct 2


 This video was not available

GameMaker: Studio

They look really cool graphics and designs,and better that the sploder, I think they are morre complex to program.

UNITY


There are better graphics 3D and more realistic. I would love to learn how to creat a program using unity.



Unreal Engine i
This one seems realys difficutl they are discussing a lot about codes and how to program .I do not consier myself a programer, and I find it really difficult to do so.
Clickteam Fusion i
It was not available


Stencyl i
I did love the desigsn on this one, they mlook like minecraft creations and fun dor young learners, and also they dont seem difficult to create.. I would love to learn

PlayCanvas
 Il looks like Autocad which engineers  use to design. It is used to create 3d objects, and it looks a little hard to design in it, and it will take a lot of time to create things in it. 
 

Torque 3D
 It looks really realistic, i love the designs and is also 3d, I will also like to learn this one.


Craftstudio   
This looks reallys realistic. I loved the colors and designs and the characters and grpahics I would love to learn to design somthing similar. I am not into shooting games, but this one looks really nice. I am nos sure I would play it, but it seems entertaining.

Juegos de Accion 2: sonic and mario

Juegos de Accion 2: Sonic and Mario
 
I love playing this types of games. These are my favorite. I love Mario and Sonic, I grew up playing these games, hence I love them. 
 
I love the graphics, the music, the objective, the collection of coins. I love the characters, the adventure and the quest.  Now that I used the other game makers, I felt like creating a game similar to Marios Bros. and I did. It wa snot that complex but I loved it. 
 
I went into the 2 first levels of Sonic and won them, on the third one that was a little bit more difficult since the enemy was flying around with a metal ball trying to get me, and he did. 
 
 

sábado, 25 de marzo de 2017

COVER FRONT

COVER FRONT

I find it exciting, addicting and frustrating at some points. I love the mistery and that you have to discover what to do.It is like a mind puzzle. I got th scissors cut the cables, got inside the house, then I read the letter and fixed the pump with the leaked pipe. I got  kind of hook to open the cellar door under the chairs. That is abou it.
Upstairs, i saw a crime scene with a gun surrounded by blood.  I got frustrated because I could not open the door on the top right, it was locked and the boby pin did not open it. so i stopped playing, but I am sure I will come back to continue with the mistery,  

SPLODERFEST

SPLODERFEST

I played like 10 games from my friends.I do not like the shooting games. I hate the little spaceship being attacked from everyhwhere. In addition, most games do not possess the option of  having a time limit, and I was locked in a loophole if I did not get the mission. 

I did like the ones created in platform since they have like a linear way to go and play.  I do believe all games should have time limits and more instructions in order to understand what our aim is. 

I still do not like how to link using these games through educational purposes.  

Sploder Embed

What makes a game good?

What makes a game good?

  •  It has to engaging to `the player
  • Not too difficult , not too hard to keep gamer interested and challenge the gamer.
  • Rewards are of uttmost importance, since gamers feel they are achieving an objective 
  • Have a purpose to play, a mission. 
  • It has to be fun
  •  It has to be visually attactive
  • Clear instructions and rules of the games
  • Feedback must be included for the gamer to continue

3D Mission Creator

3D Mission Creator

Likes 
  •  I loved the game ,the graphics were awesome and so realistic.
  • The mission was hard but it engaged me as a player.
  • Loved that there were 2 players and both of them communicated
Dislikes
  •  I hate shooting games, I dislike games where shooting is your only ay to survive haha
  • I think the instructions were not too clear, hence <i could not find the reactor to disconnect the door to win the level.